Vue anti aliasing Strategies

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Michel Rondberg's picture
Michel Rondberg
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Joined: Feb 12 2011

In this topic, I will offer some tips on how to get a good quality crisp render. I will be mainly discussing AA settings, and some additional settings.

RULE OF THUMB: Your render MUST look good in preview, it it doesn't look good in preview, address those issue's before attempting a final render.

Lets start with outdoor scenes first.

Classic Adaptive Sampling Method



This method will work just fine in most outdoor scenery. It delivers a good balance between quality and render speed.
If the render appears a bit noisy, you might decide to switch the strategy to "sharp", instead of boosting the quality sliders, which would 
results in longer render times. By switching to sharp, you can eliminate noise, while maintaining speed.



This is basicly the same method, only this time, we are forcing a minimum of 8 samples per pixel. This can be useful if you have a lot
of meshes in your scene with hard or slanted edges, like building, vehicles and other object.





The same strategy as in the first method, only this time, we increased the quality toi 90%, this will make Vue eager to fire more rays at object if it decides more rays are needed. This method will be SLOWER.

The final method for outdoor renders, is a slow method, but will deliver ultra smooth and noise free results.



This can be very slow, but the results can be beautiful!

Tomorrow I will add more tips, including indoor render settings!

I hope you find this useful!

Michel

Michel Rondberg's picture
Michel Rondberg
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Joined: Feb 12 2011
INTERIOR SETTINGS:

With interior scene, we often need to execute a lot of test render.  Of course we want these to be FAST.

Tick custom settings and load up the final profile, then edit the AA options and set as follow:



NOTE: In this shot AA is set to Systematic, for even faster test renders use Optimized.

The following shots are FINAL quality settings.

Both will use the SYSTEMATIC approach, indoor scene often feature tiny details, thing lines and other hard fine details and we want to make sure we preserve every pixel of it. Systematic will simply supersample EACH pixel in the image.

TYPE 1: Classical Super Sampling:




TYPE 2: Max Quality Super Sampling:



Of course you can go even higher, like 8/32 12/36 etc.

If you have a lot of glass in your scene, or other transparant object, it can happen that those will render with weird colors and other issues. This is because Vue, will be default restrict the amount of rays for this.

Edit the subrays options, and enter a value of 12 (enough i most cases, go higher as needed)




That is pretty much it for now. Of course these settings are coarse guidelines, your scene might have different needs and requirements. Experiment as needed.

AnimMan
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Joined: Apr 18 2016

Hey Michel
I know this post was a long time ago, but I am in Vue 10 and trying to make the oceans clean up.  Any ideas how to anti-alias water? 

ClintH's picture
ClintH
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Joined: Oct 24 2010
Freakin awesome info Michel.
Thank you very much for taking the time to provide this info to our members!!
eyadstudio (not verified)
Thank you
Szark's picture
Szark
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Joined: Jan 7 2011
Oh yeah good stuff. I did a render the other day that had Hair and a water plane and had to go looking for the render settings that would give me the best results. Oh why didn't I look here first. DOH! Please slap me stupid.


Here is what I used. It will be an interesting experiment to rerender using Crsip instead of automatic.

I found using the User setting command to be better than chosing Superior with a shorter render time. 

Michel I would very much appreciate you adding the interior settings, pretty please with a cherry on top.
Michel Rondberg's picture
Michel Rondberg
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Joined: Feb 12 2011
updated
Szark's picture
Szark
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Joined: Jan 7 2011
Sweet thanks Michel
Kerem (not verified)

Useful information, thank you!