Software Review – Autodesk Entertainment Creation Suite Ultimate 2013: Mudbox

Autodesk Entertainment Creation Suite Ultimate 2013: Mudbox Software Review by Beth RogersSoftware Review – Autodesk Entertainment Creation Suite Ultimate 2013: Mudbox

Beth Rogers continues to look at the Autodesk Entertainment Creation Suite Ultimate 2013 by getting her hands dirty sculpting with Autodesk Mudbox.


 

Autodesk Entertainment Creation Suite Ultimate 2013: Mudbox Software Review

 

Autodesk® Mudbox™ is a high resolution, brush-based 3D sculpting and painting application. It was designed by production artists with production artists in mind. Mudbox 2013 introduces new workflow paradigms and combines familiar concepts
in a new and exciting way to offer a unique solution for high-end commercial modeling and painting - making sure it fits in with 3D pipeline. Mudbox is quick to learn, easy to use and integrates well with existing production pipelines. If you’re using any of Autodesk’s other products, Softimage, 3ds Max, or Maya the interface will be immediately familiar and there’s direct linking to Maya built in.

Customizable Workspace
Mudbox allows you to configure the user interface to better accommodate your individual workflows and preferences.

Autodesk Mudbox Customizable Workflow



Support for Edge Hardness, Creasing, and Smoothing GroupsAutodesk Mudbox Support for Edge Hardness, Creasing, and Smoothing Groups
Import and work with models created in
Autodesk Maya,
Autodesk 3ds Max and
Autodesk Softimage
software as well as
other content creation
software that contains
special data controlling
for the hardness,
creasing, and
smoothing of particular
edges. With Mudbox
2013, this data is
interpreted and
displayed, helping you
to detail and paint
imported surfaces with
accuracy.



Combine Bump and Normal Map Detail
You can combineAutodesk Mudbox Combine Bump and Normal Map Detail
painted bump map detail with extracted normal map detail
to produce a single normal map—even
in tangent space
allowing you to
create relief detail
both by sculpting
and painting, and
combine the results into a single map that can be used in games engines.






 


Sculpt and Paint Tiling Detail
Easily paint and sculpt tiled detail to create seamlessly repeating textures and maps to cover large surface areas more efficiently. Even ‗off normal‘ detail featuring undercuts and overhangs can be tiled and extracted as vector displacement maps (VDMs). You have the ability to work on-target using a live view of the artwork repeating across the surface, helping them make better creative decisions while they paint and sculpt.

Autodesk Mudbox Sculpt and Paint Tiling Detail



Enhanced Photoshop Interoperability
Take advantage of a more fully integrated workflow with Adobe Photoshop software, with new support for importing and exporting 16-bit PSD files.

Autodesk Mudbox Enhanced Photoshop Interoperability



Duplicate and Flip Models
Easily duplicate objects, and optionally flip them to create mirrored versions, helping save time when objects are repeated on a model. You also have the ability to flip objects back and forth to while working.

Autodesk Mudbox Duplicate and Flip Models


Presets for Adjust Color
You can manipulate or correct the colors of a paint layer with new presets for Adjust Color; enabling you to invert layers, apply inverse gamma correction to photographic sources, extract luminance values from an image, and perform certain other tasks.

Autodesk Mudbox Presets for Adjust Color


If you are already use Autodesk Maya, then Mudbox is the sculpting program for you. With a similar interface and direct importing and exporting, it just makes sense. With the new Gigatexel engine able to deliver much more detail capability, it’s a great choice. For new users, every sculptor knows that you have to use a little Mud.

System Requirements for Autodesk Mudbox 2013
Software
The 32-bit version of Autodesk® Mudbox® 2013 software is supported by any of the following operating systems:
Microsoft® Windows® 7 Professional operating system (SP1)
Microsoft® Windows® XP Professional operating system (SP3)

The 64-bit version of Mudbox 2013 software is supported by any of the following operating systems:
Microsoft Windows 7 Professional operating system (SP1)
Microsoft Windows XP Professional x64 Edition (SP2)
Apple® Mac OS® X 10.7.x operating system
Red Hat® Enterprise Linux® 6.0 WS operating system
Fedora™ 14 operating system

Mudbox 2013 32-bit and 64-bit software requires the following supplemental software:
Microsoft® Internet Explorer® 8 internet browser or higher
Apple® Safari® web browser
Mozilla® Firefox® web browser


Hardware
At a minimum, the 32-bit version of Mudbox 2013 software requires a system with the following hardware:
Windows: Intel® Pentium® 4 or higher and AMD Athlon™ 64, or AMD Opteron™
processors with SSE3 instructions set support
2 GB RAM
10 MB free hard drive space
Certified hardware-accelerated OpenGL® graphics card
Ethernet adapter or wireless Internet card
DVD-ROM drive
Three-button mouse or certified Wacom® tablet

At a minimum, the 64-bit version of Mudbox 2013 software requires a system with the following hardware:
Windows and Linux: Intel Pentium 4 or higher and AMD Athlon 64, or AMD Opteron processors with SSE3 instructions set support
Macintosh® computer: Intel-based Macintosh computers with a 64-bit processor
(Intel® Core™ 2 Duo processor or later)
4 GB RAM
10 MB free hard drive space
Certified hardware-accelerated OpenGL graphics card
Ethernet adapter or wireless Internet card
DVD-ROM drive
Three-button mouse or certified Wacom tablet



Below are the links to the rest of the Autodesk Entertainment Creation Suite Ultimate 2013 Software Reviews:


Software Review – Autodesk Entertainment Creation Suite Ultimate 2013: Mudbox
By: Beth Rogers - Marketing/Brand Project Manager:
Beth Rogers, YURdigital Marketing/Brand Project ManagerBeth holds several degrees including a BS in graphic design and a Master of Fine Arts. As a long-time resident of Nashville, the music industry had a large influence on her and she has taken her experiences from that to new heights by creating work for numerous artists. Since beginning her current career path, Ms. Rogers has been a Software Demonstrator at Siggraph (International Computer/Graphics Convention), designer of numerous print ads featured in both industry and national publications, technical editor for numerous software-related books, contributing writer and designer for Create Magazine and adjunct instructor for Nossi College of Art teaching computer graphics with an emphasis on Adobe programs. Beth is also the owner of Jazz'd Creative - Innovative marketing, advertising and design.